Draw border around content of UIImageView(在 UIImageView 的内容周围绘制边框)
问题描述
我有一个带有图像的 UIImageView,它是一辆具有透明背景的汽车:
I've a UIImageView with a image with is a car with a transparent background:
我想在汽车周围画一个边框:
And I want to draw a border around the car:
我怎样才能达到这个效果?
How can I reach this effect?
目前,我已经以这种方式测试过CoreGraphics,但没有很好的结果:
At the moment, I've tested CoreGraphics in this way, but without good results:
// load the image
UIImage *img = carImage;
UIGraphicsBeginImageContext(img.size);
CGContextRef context = UIGraphicsGetCurrentContext();
[[UIColor redColor] setFill];
CGContextTranslateCTM(context, 0, img.size.height);
CGContextScaleCTM(context, 1.0, -1.0);
CGContextSetBlendMode(context, kCGBlendModeNormal);
CGRect rect = CGRectMake(0, 0, img.size.width * 1.1, img.size.height*1.1);
CGContextDrawImage(context, rect, img.CGImage);
CGContextClipToMask(context, rect, img.CGImage);
CGContextAddRect(context, rect);
CGContextDrawPath(context,kCGPathFill);
// generate a new UIImage from the graphics context we drew onto
UIImage *coloredImg = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
有什么帮助吗?谢谢.
推荐答案
这就是我所做的:
我在 Swift 中做的只是为了在 playgrounds 中检查它,认为您可以轻松地将其转换为 Objective-C:
I did it in Swift just to check it in playgrounds, think you can translate it to Objective-C easily:
import UIKit
func drawOutlie(#image:UIImage, color:UIColor) -> UIImage
{
var newImageKoef:CGFloat = 1.08
var outlinedImageRect = CGRect(x: 0.0, y: 0.0, width: image.size.width * newImageKoef, height: image.size.height * newImageKoef)
var imageRect = CGRect(x: image.size.width * (newImageKoef - 1) * 0.5, y: image.size.height * (newImageKoef - 1) * 0.5, width: image.size.width, height: image.size.height)
UIGraphicsBeginImageContextWithOptions(outlinedImageRect.size, false, newImageKoef)
image.drawInRect(outlinedImageRect)
var context = UIGraphicsGetCurrentContext()
CGContextSetBlendMode(context, kCGBlendModeSourceIn)
CGContextSetFillColorWithColor(context, color.CGColor)
CGContextFillRect(context, outlinedImageRect)
image.drawInRect(imageRect)
var newImage = UIGraphicsGetImageFromCurrentImageContext()
UIGraphicsEndImageContext()
return newImage
}
var imageIn = UIImage(named: "158jM")
var imageOut = drawOutlie(image: imageIn, UIColor.redColor())
那么它是如何工作的呢?
So how does it work?
- 我们创建干净的上下文(也称为画布),其尺寸比原始图像(用于轮廓)略大
- 我们在整个画布上绘制图像
- 我们用颜色填充该图像
- 我们在顶部绘制较小的图像
您可以通过更改此属性来更改轮廓大小:var newImageKoef:CGFloat = 1.08
You can change outline size changing this property : var newImageKoef:CGFloat = 1.08
这是我在操场上得到的结果
Here's a result that I had in playgrounds
斯威夫特 5:
extension UIImage {
func drawOutlie(imageKeof: CGFloat = 0.2, color: UIColor = .white)-> UIImage? {
let outlinedImageRect = CGRect(x: 0.0, y: 0.0, width: size.width * imageKeof, height: size.height * imageKeof)
let imageRect = CGRect(x: self.size.width * (imageKeof - 1) * 0.5, y: self.size.height * (imageKeof - 1) * 0.5, width: size.width, height: size.height)
UIGraphicsBeginImageContextWithOptions(outlinedImageRect.size, false, imageKeof)
draw(in: outlinedImageRect)
let context = UIGraphicsGetCurrentContext()
context!.setBlendMode(.sourceIn)
context!.setFillColor(color.cgColor)
context!.fill(outlinedImageRect)
draw(in: imageRect)
let newImage = UIGraphicsGetImageFromCurrentImageContext()
UIGraphicsEndImageContext()
return newImage
}
}
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本文标题为:在 UIImageView 的内容周围绘制边框


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